Kling V3 Motion Control
Motion transfer from a reference performance video to a character image.
Motion transfer from a reference performance video to a character image.
Kling V3 Motion Control has a narrower job than the other Kling nodes: the reference video provides motion, and the character image provides the subject. It is the right choice when body movement, gesture, timing, or performance blocking is the main constraint.
Use clear reference footage with visible movement and a character image that can plausibly perform it. Character orientation controls whether the generated character follows the image orientation or the video orientation.
Reference Image
StringReference image that defines the subject and visual scene elements.
Reference Video
StringReference motion video used to transfer action timing and movement.
Prompt
StringOptional text instructions to guide motion style and scene details.
Prompt
StringOptional text instructions to guide motion style and scene details.
Character Orientation
StringControls whether generated character orientation follows the image or video reference convention.
imageMode
StringQuality mode for generation output.
proKeep Original Sound
BooleanKeep audio from the reference video when possible.
trueOutput
InferredOutput
Nodespell Team
Type
Node
Status
Official
Package
Nodespell AI
Category
AI / Video / KwaivgiInput
Output